Thursday, 27 November 2008

Making the Preliminary Film

Step 1 Production


With pre-production complete, storyboard, basic script ready and all of the necessary props and equipment available to me being used i was ready to film.
This was a relatively quick process, I retrieved all of the necessary shots needed. I did this using:

A digital camera

A tripod

Props

The media hut

And 2 individuals

Step 2 Post-Production

1. I began by uploading all of the necessary clips from the camera to my appleMac using iMovieHD; this was a fast process as so far no real effort was required

2. I then began to run through all of the clips getting rid of the outakes and unecessary footage and added this to the timeline





3. After this i began to trim my clips in order to make the film run more smoothly, this makes the film more aesthetically appealing to the audience; helping my film greatly. The transition from shot to shot i wanted to appear smooth and not a great leap through space, confusing the audience. Most of my cuts were used to give the audience a different angle on the same movement and piece of film to make the film more interesting rather than obscure the audience to objects in the line of sight.


4. During the splicing together of the movie i realised that the rate that i cut the shots created how intense the scene would be as the editing of the product would set the beat of the movie, so began to use faster shots where i wanted the action to be more intense and slower shots where i wanted the audience to concentrate on the dialogue

5. I also noticed that there was a large amount of unwanted digetic sound during my movie (especially during the second day), this has to be cut; as most of the dialogue could not be clearly heard, so i reduced the volume of my movie to 0% so that the digetic sound was no longer there. Thus i had to add non-digetic sound in order to add the realism back into my movie.

I began to re-add some of the digetic sound that i wanted which i thought were nice effects such as the cartridge to the gun being inserted. So i did this by using the extract audio option under advanced. This extracts the entire audio of the whole clip, i then simply split the extracted audio and cut out the pieces i didn't want and matched them to the film so it appeared realistic.





6. I then added sound effects such as the gun shots which was more non-digetic sound being added to the film. This was to give the film some of the stereotypical sound effects of an action thriller.
With most of my digetic sound gone i began to invest in a technique called Foley, which is a technique used in post-production in video games and arguably movies. It consists entirely of sounds created after production is completed so none of the original sound is used.

I used this to create the missing footsteps (my schoolshoes stepping on my wooden floor and on a carpet), doors closing and the gun cocking.

These sounds also need to be matched to the footage as otherwise the sound and the film do not appear genuine.



7. I then added music to my movie, i added the "suspense" music from iMovie to create the mood of fear and expectation of that something bad was going to happen. Music is designed to do exactly this, it creates the mood and feeling for a piece of film and adds to the actors' emotions, and enhances their performance.

I would have added a different piece of music to match the movie possibly created in garageband so that i could enhance and change a piece of music according to the mood of the film.

7. I then created a longer movie to create a greater sense of story and suspicion, but i realised that this film could have possibly broken the 180 degree rule. I must research it further and see if the 180 degree rule can change after a scene change.
I then created a shorter movie that stayed in sure continuity with the 180 degree rule and then changed the lighting to a more darker setting; using the visual effects option on iMovie, this matched with the film's darker mood.


8. The 180 degree rule and my film, for my short film that conforms to the project, i have above placed all of the shots and show how they are in continuity.
Camera one shows the assassin moving through the corridor

Camera two is the zoom on the back of the random worker's head

Camera three shows the assassin shooting the worker in the head

Camera four shows the target entering the room

Camera five shows the panning shot of the worker dead panning to the assassin in the chair. And is the conversation shots for the assassin

Camera six shows the target in conversation sitting down

Camera seven shows the side shot of the assassin and the match on action of the trigger

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